Infinity Ward’s message of the day in Call of Duty: Modern Warfare makes a claim about a map that is not true.
The in-game message, spotted by many users on Reddit and Twitter, states that Aniyah Palace is a “Ground War map.” But it is not – it’s only in the 10v10 rotation in Call of Duty: Modern Warfare.
The in-game message says, “this huge map is fit for Ground War.”
The map is a large map that would work well for Ground War, but Infinity Ward refuses to say why the map is only found in 10v10 right now.
What is really going on over at Infinity Ward recently?
The Call of Duty League team has announced some updates to the original Competitive Rule Set V1 that was revealed back during launch.
The new rule set updates come as Infinity Ward deploys new patches for Call of Duty: Modern Warfare with changes and updates to CDL specific features and sets. The new rule set is now updated with the new features like the spawn camera and more.
These rule sets are in effect for this weekend’s 2000 Challenger Series.
NOV 23 2,000 SERIES RULESET UPDATE
For this weekend’s Challengers 2,000 Series Tournament, we’re incorporating new settings introduced in the latest update for ALL MODES:
Game Setting “Input Swap Allowed” set to DISABLED
Gameplay Setting “Spawn Camera” set to ENABLED
Gameplay Setting “Cranked Timer” set to DISABLED
Additionally, the following changes have been made for ALL MODES:
Game Setting “Skip Infil” set to ENABLED
Team Setting “Weapon Pings on Compass” set to DISABLED
Team Setting “Enemy on Compass” set to DISABLED
Gameplay Setting “Equipment Delay” set to DISABLED
Gameplay Setting “Equipment Protection” set to 7.5 SECONDS
Additionally, all matches for this weekend should be played with edited private match settings, not in-game CDL settings toggle.
Please stay tuned for more info in the coming weeks on both Specialist usage and settings.
SuperData Research analytical firm has released the latest data for the worldwide video games industry for October 2019.
The firm has provided two data points for Call of Duty, one for Modern Warfare and one for Call of Duty: Mobile.
The data shows that Call of Duty: Modern Warfare sold an estimated 4.75 million digital units on PS4, Xbox One, and PC worldwide in October. Modern Warfare is the best selling digital game of 2019. This is actually down 11% from Black Ops 4’s launch in October 2018, but that is due to the fact that Black Ops 4 launched two weeks early in October last year compared to Modern Warfare.
In addition, the data suggests that majority of users opted for the standard edition instead of higher editions because of the lack of a Season Pass bundle. The company has removed Season Passes for this year’s game, making post launch maps and more free for the community.
Call of Duty: Modern Warfare has best selling digital launch of 2019.Modern Warfare sold an estimated 4.75 million digital units across console and PC in October, down 11% from Black Ops 4 last year, although there were fewer days this year due to a later launch in the month. The average selling price of digital units also declined from last year due to the lack of a season pass bundle.
The data also reported on Call of Duty: Mobile, stating that there is an estimated 116 million active users on the game through the month of October. The game also generated an estimated $57 million in revenue in its first month.
Call of Duty Mobile catapults into the top rankings. We estimate COD Mobile generated $57 million in total revenue in October with 116 million monthly active users, placing it as the 12th top grossing mobile game worldwide this month. iOS made up 82% of total spend.
UPDATE – Nov 22: Data miners have also founded a first image of what appears to be a map called “Cargo” in Call of Duty: Modern Warfare. The map might be a remake of some sorts of the original Modern Warfare’s Wet Work map, but that’s not confirmed. The files in game only refer to it as “Cargo.”
Data miners have found new references to additional maps in Call of Duty: Modern Warfare.
The latest update, v1.09, has added in a partial loading screen of ‘Crash.’
It still looks to be work in progress as some assets are missing, but it appears to be worked on recently meaning it’s coming to Modern Warfare at some point.
Crash was first introduced to Call of Duty back in Call of Duty 4: Modern Warfare, and was then brought back to Modern Warfare 2. Now it appears it will be returning in 2019’s Modern Warfare.
Back in October, data miners found over 38 unreleased maps for Call of Duty: Modern Warfare, including many remakes from the Modern Warfare series. Only two maps from that list has released so far – Shoot House and Farms Ground War map.
There is no release date for this map available yet, so stay tuned.
With the latest update for Call of Duty: Modern Warfare now live on all platforms, data miners have started to dig through the update files for any new things that have been added since the last update.
User on Reddit has found that the studio has added in the animated logo for the Season 1 Battle Pass for Call of Duty: Modern Warfare.
The Battle Pass for Call of Duty: Modern Warfare is set to begin sometime in December per Activision executives.
The Battle Pass is Infinity Ward’s replacement for not having supply drops in Call of Duty: Modern Warfare. The leaked Reddit post states that the tier stream will have 100 tiers and that the premium Battle Pass will be purchased with Call of Duty Points.
There will be both a free and premium Battle Pass system in Call of Duty: Modern Warfare. The items unlocked through the content is cosmetic content only, per Activision. All gameplay affecting items are earned through gameplay.
There is no set start date for the Battle Pass yet, so stay tuned.
Infinity Ward has released the latest patch update for Call of Duty: Modern Warfare overnight on November 22 on PlayStation 4, Xbox One, and PC.
This new patch update is version 1.09 and is 12.9GB update size on PS4, 15GB on Xbox One, and 20GB on PC.
This new update brings changes to Special Operators, changes the kill feed to be less cluttered, fixes for SnD mount glitches, thermal scope updates, additional bug fixes across the game, and more.
Update – Nov. 22 at 10:52AMET: Infinity Ward uploaded the patch notes for today’s update to Battle.net as well, but appears to have accidentally left an internal note that was not meant to be shown publicly under the changes to footstep audio.
The internal note states “This is a hot topic in the community, and this is not the change that they were hoping to see. Our core players want to see footstep volume dramatically reduced.“
Here’s a picture of it, which you can see they also left an internal note about Gun Game in there too:
The full patch notes, as shared on Reddit, are below:
PATCH NOTES:
WHAT’S NEW
Special Operations: “Harbinger” and “Brimstone”
Classic Special Operations: “Door Kick”, 3 Star Rating System and Rewards
3-star rating system (based on time completed)
XP & MP unlocks based on your star rating after finishing a game.
Fix for a bug where a player could spawn without a character model when spawning in on a friendly vehicle
Fixes for various exploits across all maps and modes
Fix for an issue where copying an opposing players loadout was also copying their killstreaks
Fix for the After-Action report not displaying newly acquired awards
Fix for player rank icons not appearing on the scoreboard
Shortened the amount of time an execution animation plays
Accessibility: Added the option to Always Sprint
Footsteps: Adjusted volume and sound type played for crouch walk and walking while Aiming Down Sights
Dead Silence: Fix for the Dead Silence Field Upgrade not lasting the correct amount of time when CDL rules are enabled
Fix for nameplates being visible in a certain location on Piccadilly
Updates to the obituary (killfeed); removed “Avenged” and “Save Player”, play of the game owner, and player rank increases
Fix for players being able to join a match even though they’ve been blocked
Private Match:
Added the option to disable the spawn camera
Fix for a bug where the ‘Starting Flags Captured’ private match option was not functioning as intended
Fix for the bomb screen appearing blank when defusing or planting the bomb in Search and Destroy with Realism enabled. Added bomb carrier indicator.
Killstreaks:
Fixed an issue where selected killstreaks would revert to the previous selection mid-match
Fix where players using the Shield Turret killstreak could see through smoke at certain angles with the side panels of the turret
Dead Silence: Fix for the Dead Silence Field Upgrade not lasting the correct amount of time when CDL rules are enabled
Thermal scopes are now able to see through smoke grenades
Added the option to disable the spawn camera
Fixed an issue where the mount interaction prompt was disappearing when planting or diffusing the bomb in Search and Destroy
1 Life Mode Fixes:
Fix for camera getting stuck on the death location when transitioning to spectate
Fix for the weapon not animating when sprinting at the beginning of the round
Infantry Assault Vehicle:
Reduced damage radius and lethality of the turret
Progression/Challenges/Missions Fixes:
Cleaned up and updated descriptions for various challenges
Officer Challenge: “Heads Up”
“Destroy Vehicles with Launchers”
“Doing Work”
“Aggression”
“Expert Gunsmith”
“One Trick Pony”
Lethals/Tacticals:
Fix for Decoy Grenade showing a red blinking light for both allies and enemies
Slightly brightened the player outline when using the Snapshot Grenade
Single Player:
Fix for a bug that could cause an error when selecting a mission
Perks:
Spotter: perk was not marking equipment, Field Upgrades, or Killstreaks through walls in FFA. Fix for Spotter perk not marking UAVs and slightly brightened outlines
E.O.D: Fix for players losing HUD elements after hacking an enemy claymore in certain scenarios
Fix for the “Quick Fix” perk not giving faster regeneration when earning kills with the throwing knife.
Fix for the “Amped” perk not stowing the Riot Shield as quickly as it should
Fix for rocket launcher camos not unlocking or tracking properly
Fix for the Model 860 camos not unlocking or tracking properly
FN SCAR 17: slight increase in ADS time, reduction to barrel and bipod grip penalties
Fix for a white placeholder box appearing when leveling up a weapon and unlocking new attachments
Added descriptions to all optics that have scope glint
Fixed an issue where the P90 + FFS Ring Sight would create a scope glint
Thermal scopes are now able to see through smoke grenades
Fix for charms not appearing where they should on various weapons
Leaderboards/Combat Records:
Fixed a bug where selecting “All” would sometimes kick the player back to the main menu
Added CTF and Hardpoint into Combat Records
Audio: Voice chat options:
No Effect – default voice chat. No additional effects or EQ adjustments
Stealth Comms – Bring the immersion of the Campaign into Multiplayer with added SAS radio effects to voice chat
Classic Chatter – Feeling nostalgic? Coordinate with your team using classic Modern Warfare radio effects
Special Operations:
Added munitions drops! After various objectives, a care package will drop to provide you with much needed munitions!
Various exploit fixes
Fix for an issue where players could lose functionality after using the EMP Drone in Operation Crosswind
Fix for crashes that occur when viewing the scoreboard from the match summary
Survival:
Fix for enemies spawning out of bounds on Piccadilly
New Features:
Added an option to hide Friend requests and Party Invitations
Added support for additional keyboard layouts on PS4
Stability:
Several fixes to prevent crashes and improve stability
General Fixes:
Fixed an issue where the boot up sequence volume would be too loud
Various keybinding adjustments
Players are now able to back out of the Gesture and Spray Wheel by clicking anywhere
More fixes to prevent hitching/stuttering during cutscenes
Fixed an issue where the Main Menu music would not play when users activated the Skip Introduction Movie option
Fix for an error that could occur when attempting to manage a party
Multiple fixes for different Aspect Ratios on various menus/screens in the game
Fix for a bug where the XP Token shortcut key would also open Nvidia Highlights feature simultaneously (Now on “F” key)
Fix for a bug where some achievements would appear as completed even though they were
Infinity Ward has revealed some CDL related updates for Modern Warfare coming, alongside changes that’ll be global for all players.
The next update will fix the mounting glitch issue in SND, and it will also allow thermal to see through smoke.
Thermal seeing through smoke has been a topic for esports since the game launched. Infinity Ward said that they wanted to be realistic with this overall game, and thus, thermal could not see through smoke. It seems that has changed now.
In addition, the SND mounting glitch has caused a lot of frustration for users as the game has become harder to play and navigate in that mode.
This update is also set to bring kill feed updates, challenge fixes, and more.
One of the hot topics in regards to Call of Duty: Modern Warfare since the launch is the matchmaking system used in the game.
Fans have claimed in many, many Reddit threads that skill based matchmaking is in Call of Duty: Modern Warfare and have been spamming developers across social channels asking for it to be removed.
YouTubers Drift0r and TheXclusiveAce have done a thorough testing of the matchmaking system in Call of Duty: Modern Warfare and have released two separate videos describing their conclusions based on their testing.
The entire data sheet is public HERE and available for anyone to review it.
Based on their testing, these were the conclusions they made based on the actual data and real information versus the feelings:
Call of Duty matchmaking does not prioritize skill over connection for matchmaking – it ensures the best/fastest server is prioritized.
High Stat players do not match together
Modern Warfare appears to heavily match players with similar player ranks together
Modern Warfare appears to match make in some cases players based on their performance in their recent games, not lifetime game stats. XclusiveAce states that some testing shows its based on the last 5 games performance. This means reverse boosting won’t change anything in this game in the long run.
Based on their testing, there is some hidden MMR system active in Modern Warfare.
With this mind, there does not appear to be a full fledged SBMM system in Modern Warfare active that fans believe there is. There does appear to be some stat based match making that is causing some games to be more skill focused than other matches. A lot of the issues has been around people believing others on Reddit and jumping on the train that their stats are negative because someone else is experiencing some skill matchmaking.
DRIFT0R VIDEO:
XCLUSIVEACE VIDEO:
Infinity Ward yet to officially acknowledge SBMM even in being in Call of Duty: Modern Warfare or any details on how the system is doing matchmaking.
UPDATED 11/19: New Modern Warfare patch update is still expected to come later this week. A hot fix was released on November 19 with critical emergency updates for the game.
Here’s the tweet:
Original Story:
The latest patch update for Call of Duty: Modern Warfare is coming this week, per tweets from several Infinity Ward developers.
Infinity Ward’s MP Designer and Senior CM both tweeted that a new update is coming this week and is currently in testing for release.
In regards to what’s included in this update, patch updates for it are not yet available, but the studio has been hinting at some of what’s in the works at the studio.
Kill feed changes that will remove some of the notifications like “…avenged you” to allow for collats and other kill chains to show up clean in the feed
Potential updates to the tanks in Ground War. Infinity Ward dev confirmed that they’re working on nerfing them, but it was not mentioned as to when to expect it.
Infinity Ward has released the latest hot fix update for Call of Duty: Modern Warfare across platforms on November 19.
This new update brings fixes for Special Ops and CDL rule sets, a variety of fixes to issues with the challenges and progression issues that players have been facing, and weapon tuning updates.
PATCH NOTES:
GENERAL FIXES:
Special Operations: Fix for an issue where a player would see no objective after retrying a mission after spectating (Operation Paladin)
CDL: Fix for rulesets in Search and Destroy where Field Upgrades were disabled
Fix for an exploit where players could duplicate their killstreaks (“Fix for various exploits”)
Fix for the “Blue V” Optic challenge not displaying the proper text description
Fix misspelling of “trophy”
Ground War:
Fixed a bug that could cause the filter on the respawn selection screen to stay on screen when spawning back in
Fix for an issue where the Select Loadout screen would keep reappearing after already selecting a loadout and attempting to spawn back in
Missions/Challenges:
The following challenges have been fixed:
“Infiltrator”
“Warrior’s Code”
“Aggression”
“Dominator”
“Munitions”
Officer progression “Launch Destroys”
Officer progression “Heartbreaker”
Officer progression ”Precision Airstrike”
Officer progression: “Karma”
Officer progression “Close and Personal”
Weapons:
AUG
Increasing close range damage
Increasing mid damage range and reduced chest multiplier
725
Small reduction to base weapon damage range
Significantly reduced the damage range added by attachments
Small hips spread increase
Reduced effective damage at the hip
Model 680: Slight reduction of damage range with all range-extending attachments
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